Companion · phone demo

Their phone.
You get one look.

Every AI companion app promises they have an inner life. Fine — here’s a phone you can check. Talk Luoxi into unlocking it (three questions, they’re watching you the whole time), then go through the diary, the album, the wallet with a savings jar labeled “for you”, the feed, the texts. The browser history you’ll have to fight for.

Free · no accountscripted demo unit, honestly labeledcontent rotates between visits
10:47 PM
Demo unit · scripted
10:47 PMFri, Jul 24Luoxi's phone
YouRead the starport chapter today — remembered you said the night counter gets cold…

They're standing right there, watching you.

Where this tool comes from

This page is the scripted twin of a real app feature. In Foreverse, a companion carries a phone you can ask to see: unlocking is a one-shot in-character judgment (affection weighs in, refusals are improvised), and behind the lock sit seven peek surfaces — diary, schedule, texts, browser history, album, feed — generated on demand from your actual history together, then cached so reopening costs nothing.

The demo unit belongs to Luoxi, the starport innkeeper from our site's demo universe — the same character whose IM chat runs on the companion page. Everything on the phone was hand-written in their voice, in two full sets per surface; a counter in your browser rotates the set each time you enter, so two visits never read identical. Built 2026-07, zero model calls, zero backend.

What it can't do

It's a script. Luoxi won't remember what you picked, the playful refusals are pre-written, and no amount of tapping produces a third diary set. The app version improvises refusals in character and generates content from what you two actually did.

Nothing here grows. The real phone's diary gains entries because days passed and things happened; the wallet ledger moves because the companion spent their in-world allowance. A demo can only imitate the shape of that, not the accumulation.

There's no affection meter on this page. In the app, high affection skips the persuasion gate entirely — the phone is handed over because you've earned it, which is rather the point.

FAQ

Is anything on this phone real?

No — it's a demo unit and says so in the corner. Every diary entry, transaction and text on it was written by us for Luoxi, the innkeeper character from our site's demo universe, in two rotating sets. The persuasion dialogue is a script with three fixed questions. What's real is the mechanism it's copying: the in-app version generates this content from your actual history together.

How is the in-app “their phone” different from this demo?

Three ways. In the app, unlocking is a real judgment call — the companion decides in character, based on your affection level, and a refusal is improvised, not scripted. The content is generated from your shared history: diary entries reference what you actually talked about, the wallet ledger tracks their in-world spending, and it's cached so reopening is free. And at high enough affection they just hand the phone over — no persuasion needed.

Why do I have to talk them into unlocking it?

Because the phone is theirs. That's the design position: a companion with their own diary, their own savings and their own embarrassing browser history is someone, not a vending machine. The lock is the relationship made tangible — and the three questions in this demo double as a tour of who Luoxi is.

Does this demo collect anything I do?

It stores one number in your browser (a counter that rotates the content variants between visits) and sends anonymous usage events — which tile you opened, never any text. There's no account, no login, and nothing you tap leaves the page in readable form.

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Inside an AI Companion's Phone — Diary, Album, and the Money They Save for You (Demo) · Foreverse · Xinmeng